A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
Yes, but I don't want to move the car statically along the path, like a train. If you see the video you can drive the car moving right, left,...
Hello :) I need a small brainstorming! I have a circuit made with splines and an arcade car physics system. What I want now is to move the car...
Thank you for the answer. Are you talking about light cause I made this post? Thank you for the content, it could be really helpful!
Thank you for the answer. This is a good information, thank you! So, considering what you said, the discontinuity you're talking about is made...
I tried to do it by myself, changing order of vertices and I got the result, but the top face is wrong, I don't understand why. [ATTACH][ATTACH]...
Thanks for the answer! The fact is that I don't understand why in the article starts from 0-2, continues through 1-3, 4-5, 6-7, 8-9 (that are...
Hi there, I'm playing with procedural generation. I'm starting with something simple, just a cube. I'm following this guide. I have a question...
Ok, thank you for your help! I'll check better in the shadow settings :) PS: if someone else has something to suggest, I'm here :)
Ok, done it. The result is the same. So, now I could be sure that it's not my fault, right? [ATTACH] Furthermore, I took a screen of a simple...
Hello, thank you for the answer! If I turn off the shadows there is no problem [ATTACH] [ATTACH] Since you have experience with mesh...
Hi there :) I made a code to create the mesh of cube procedurally. The result is ok, but I have a problem with the shadows. As you can se in the...
I found the problem. is URP! When you use URP as rendering pipeline you get this kind of problems. I tried to remove it from the project and use...
Hello guys, I have a problem. I created a VR project for Oculus Rift S using XR Interaction Toolkit. Then I built it, but in the build the...
Hello to everyone. I'm using XRSocketInteractor in my project (with URP) and it's work without any problems. But when I build the project and test...
I'm trying to do the same thing, but failing... I selected untile now "Select Usage -> Trigger". I want to move with the "Secondary Axis 2D Up"...
I LOVE YOU. You've solved my problem. Your "this.transform.up" saved my a**. I was trying a solution from a couple of days... Thank you so much!