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For some reason the shadows in my scenes flicker and don't appear stable. I have messed with all the settings in the quality menu but nothing...
Thank you everyone for your suggestions. Embarrassingly it turns out I had a redundant line in "Update()" that was overriding the line in...
Unfortunately neither of these alternatives produce a different result. What I will clarify is that all values under 1.5 are rounding correctly,...
I'm having an issue with my score multiplier not rounding. I need it to round to values with no more than 2 decimel places, so 1.00, 2.52, 3.78,...
The way i've got it currently set up is all my projectiles rotations are set to zero and the game object they spawn on determines the rotation...
I'm making a 2.5D side scrolling shooter and in one stage I have the Earth as part of the background. When enemy bullets pass over the Earth they...
Perfect, thank you!
I only posted that script as an example of how i've tried to force something to rotate to 0, 0, 0 coordinates and it not work, so I have no clue...
My pooler doesn't specify a rotation, just position. The rotation is set in the prefab instance of the projectile. So far I have been unable to...
I'm using an object pooler for projectiles and when they're enabled I often fire them in a spread fashion to cover the screen. The problem is when...
Sorry please disregard, I solved the problem almost as soon as I posted the thread :mad:
I am using a script to load objects from a pool (projectiles) within a coroutine. The problem is after 24 seconds I need this to stop but the...
I don't know why it's null, I've spent a long time today troubleshooting to no avail which is why I eventually decided to make this thread to see...
It was when the scene was built, the effect worked fine in the editors play mode. In any case what you suggested worked so thank you!
I am trying to have one script in my scene (game controller) link to another script (player controller) and make a bool in the latter true but for...
I have a couple of camera effects that work fine in the editor but don't work when the scene is rendered. These are a water ripple effect and a...
Bump
For some reason it completely slipped my mind, thanks!
When in the editor all of the effects used on my camera work perfectly, however when the scene is rendered certain ones will no longer work. The...
I'm having trouble forcing an object to rotate to 0, 0, 0 when instantiated. In my game an enemy will drop an item when it's destroyed but because...