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The method: public static void UnloadScene(WorldUnmanaged world, EntityPrefabReference sceneReferenceId, UnloadParameters unloadParams =...
maybe this: Unity - Scripting API: AssetDatabase.SaveAssets (unity3d.com)
I deleted the Library folder and it's working again. But yea if it happens again I will report.
And now it's back to being broken again!
This happened to me as well. I removed unity physics and the sample. Which took it back to 1.0.8 because of a dependency with the...
This is a known problem and has been fixed in the latest physics version. pre-15
pre.15 is not showing in package manager for me.
problem is still there in 2022.2.b16.
Until you get the 'Loading Entity Scene failed because the entity header file couldn't be resolved' error message and you have to open the...
I'm only closing my subscenes because of another bug where physics objects just fall through the floor if I click on them! I keep them open normally.
I copied your test code and tried it, only works if you close the subscene.
Because BuildingSystem is a managed system you won't be able to use it directly inside a job. Instead assign a local variable with the hash map...
Or if you are using a previous version then you can just store it as member of the system which is just a singleton anyway. public partial...
Something like this maybe: public struct BuildingSingleton : IComponentData { public NativeParallelHashMap<int2, Entity> BuildingHashMap; }...
I also have this problem. Very annoying.
You can use an EntityCommandBuffer to Add/Remove in a job which is not on the main thread, but yeah eventually it will be called at a sync point...
EntityManager.RemoveComponent<PhysicsVelocity>(entity); or if using EntityCommandBuffer: commandBuffer.RemoveComponent<PhysicsVelocity>(entity);...
I used this to convert TextMeshPro to companion objects: [UpdateInGroup(typeof(GameObjectAfterConversionGroup))] public class...
The TinyRacing sample has some SubScene loading code: ProjectTinySamples/UpdateMainMenu.cs at master · Unity-Technologies/ProjectTinySamples...
I went through this pain yesterday. couldn't find any documentation. I installed one of the platform packages in the end and that worked. took a...