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Nice job. I'm wondering if this is possible for ortographic camera.
I added debug statements and to my surprise I can not reproduce this error when a debug.log is running in the script. It's incredible. Does this...
I don't think so, the script is attached to a button in the GUI which is never destroyed. Also I have only one scene in the game.
Hello guys! There's this problem I have where I have a quite simple code which after a button has been clicked, the event system runs a public...