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There's always more to learn, even after years! It seems like in their quest to 'improve' and gamify the learning portal (with xp, progress bars,...
@Maarja I think I gave up on that hehe. I don't think it's possible without making a custom script with a variable that is referencing the scene...
Hey thanks for the info! This issue has been bugging the hell out of me. Question: If you put the Audio Listener on your Virtual Cams (assuming...
Hi @ethanhberkey, after spending hours losing my mind I found this thread, do you know if this was ever solved? Thank you.
Ah ok that makes sense, thanks! Yeah it seems like that last part (Masking out Humanoid bones and bringing them back with the Transform mask) is...
Are you sure this works? I've been having trouble. Our project is using the Humanoid rig system, yet I have an animation layer where I need to...
I've been having trouble with Ctrl-Z / undo not having any effect when working with decals. Am I doing something wrong, is Ctrl-Z supported?...
Hi, I'm trying to use Deferred Decals with the Deferred SSD shader and everything seems to be good except the decals are not receiving the...
Hi, this might be a dumb/ confusing question. I'm working on making a Timeline cutscene and wondering a bit about best practices. I have a 3DS...
Hi @coggycog, I tried what you said but it doesn't work for me. What version of Unity are you using? (I'm on 2019.1.3) I can drag the object onto...
I miss the old Unity Tutorials page. It was broken into clear categories and sections and I could hunker down and plow through them in order....
Thought I'd throw my hat in in 2018 and say I'm still having the same issue as well. My character anim looks fine in 3DS Max and the Unity preview...
I always feel like I need a sanity check when running through my art pipeline to Unity. I'm also seeing that issue @cvernon is seeing (character...
Just adding to this, I would also be interested if this has been solved yet, or there is any workaround? Unity and stretchy bones do not seem to...
Yeah I hope someone from Unity can comment on this post and make it clear what the intended pipeline is here for editing materials from imported...
Thanks for linking the video, lot of good info in there. After watching it though, I'm still not sure I'm entirely sure how to go about editing a...
This seems to work. Thanks!
I'm also seeing issues like id0 mentioned with the hair trembling/ jittering.
Hi, sorry to post again, but this hair offset bug I mentioned is a MAJOR issue for us. As in, it makes the plugin basically unusable. To repro:...
Hello, was this ever fixed? I'm experiencing this issue as well and it's preventing us from fully utilizing this system. To repro: 1) Open Demo...