A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
I figured out what was going on with my issue. There is a CanvasScaler in the scene set to favor height, and the offset you use to reposition the...
I'm trying to figure out why the Camera Perspective Gizmo shows up on the left when I build out to mobile, and on the right while in the Unity...
ok the issue is for sure OBJ specific. There was an MTL file associated with the OBJ file. I guess unity was able to generate the submeshs when...
I've hit a situation where an asset bundle is missing the submeshes from the original content I've built it from. I'm trying to figure out if...
Thanks for the help. That worked. Removing Content-Length fixed my issue.
The following code used to work great in 5.5 and 5.6 but is now throwing an exception in 2017.1. I'm trying to figure out if I'm just...
I'm in the same situation. I'm writing a cardboard app that is Unity the NatCam plugin from the asset store to try to read a QR code. Its not...
Hello I'm taking over a project from another developer that used NatCam Professional, the project used to work fine in an earlier Android release...
Filled as 869927 I was told as a response to that bug last night that: "Asset bundles have to be rebuilt on ever major release, so yeah, you have...
Should I expect an asset bundle built using 5.5 to load in the 5.6 beta? I get a bunch of warnings like so: "Failed to load GpuProgram from...
Did support for this break in Unity 5.5? I'm getting a null exception a few level into your StartCoroutine implimentation but before the first...