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Would be interesting to play a demo of this to play it in action rather than watching a youtube video
Same issue here. Looking on the forums it's been know for months. Still no fix. Only workaround is to completely delete the .unitypackage file and...
Same issue here, was going to send a bug report but glad it's already known.
Empty new project there seems to be no issues at all, works just like it should. How frustrating, seems like it's a problem on Unity's end and not...
Tried that, doesn't work. I tried removing SSAO Pro from the project entirely. Closing it, then readding it to the project. Breaks as soon as I...
On Unity 5.2.1f1 SSAO pro does not seem to be working in DX11: http://i.imgur.com/KZ8PZIY.png
Great package, finally updated to the newest version and I'm getting this on some shaders: http://i.imgur.com/xhkjeq1.png Everything else seems...
Found some more things. in 5.2.1 (and p1), in DX11 borderless fullscreen, turning vsync on destroys performance. Putting it to fullscreen...
5.2.1 p1 is out and this bug still isn't fixed. What's the story on that?
Yup, I'm getting it on 5.1.3 as well. Unity isn't crashing for me though, it just seems to happen randomly for no real reason.
Changing the resolution in 5.2 seems to break if changing to a non-native resolution. Happens in DX9/11 fullscreen and exclusive windows. Either...
Yup, same issue here.
Doesn't seem to work on Unity 5 b18. Not even the 1.1 Legacy mode, have to revert back to the actual 1.1. I'm getting this Unsupported shader...
This is what I experience. With static batching on, performance tanks for a minute or so and then it clears up. With static batching off, it's fine.