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https://github.com/oznogon/FrameDrag In case anyone wants to help with this script development
I like the idea of having a sword in one hand and a shield or a simple pistol in the other. I see that UFPS 2 came out with another name and it...
I thought that this asset would have common vehicles and that they can shoot, together with AI (enemy and friendly) that can handle them. but it's...
I have the same problem, my normal maps lose "intensity" they look smoother when baking, they do not look the same as in real time. How did you...
Thank you very much for answering and for the shader. I will certainly use them.
What mobile or legacy shader should I use if I want to use normal maps and a simple spec effect (do not use spec map) and most importantly, that...
The 3d paint and the AO works with the terrain?