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First impressions of this asset are very positive. Is there a way to turn off the pre match timer? or adjust this? Presumably it's not hard coded?
Firstly, thank you for this comprehensive response. It explained exactly what I was looking for and I was able to get this set up exactly the way...
Hi OP, hope you can help, Sort of getting to the end of my tether with this. Really easy to set up, but I'm burning all of my hobby time just...
You know, I hate to be that guy but it does seem like I didn't engage myself enough in the comprehensive video tutorials, so I apologise. For...
Hey OP, great set of assets. Is there a way to use the more advanced motions with the sword and shield pack? To clarify - I have my motion...
Fantastic Asset, thanks for this. Definately 5 Stars from me. In regards to DunGen - the pre-configured DunGen Presets, specifically the...
you're right it's totally off topic but since we're on it; the same could be said about a lot of assets, it's a well established fact that the...
Great Stuff Billy
Maybe next weekend eh? ;) I looked into a Unity Networking integration for this kit, for me the point at which it surpasses my skillset is when...
Thanks for the quick response Oliver, these things can happen and knowing that there's still someone around looking at customer queries right away...
Hi all, Just before I end up leaving a bash review, can anyone tell me if this worked for them right out of the box and if so; tell me I'm doing...
:) Great stuff as always
Hey Billy, do you still think you're likely to have a photon integration alpha this week that we can look at?
Hey Lego, I actually use InControl for some stuff, I've plugged it into this pack and it works as expected, I might be missing something though in...
Ah yes I can see how the checking in/out system is problematic within multiplayer framework. It's definitely worth leaving it to Billy with his...
Great, and thanks for the quick response :) If you're trialing a bare bones alpha to existing patrons then count me in, I've nothing but time on...
** edited because I accidentally quoted your last reply on a completely separate topic. ** // My first ever unity post! Great Kit, loads of fun...