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Sorry, the layout of results looks a mess. We test all combinations of Optimize Game Objects, multi-threaded rendering, dynamic batching and GPU...
Hi Mecanim.Dev, Thanks for your reply ! We make a profiler about multithreaded rendering, dymamic batching and GPU skinning options. There are...
Sorry ! My English is a little weak. Our project is a game on iOS and android devices. I mean whether "Optimize Game Objects" is a better option...
Hi Mecanim.Dev, Is there any progress about the question ? Do you suggest opening optimize-on for mobile devices ?
Hi Mecanim.Dev, Thank you for your reply. I have log a bug report. CaseNo: 664193...
Hi ! I test the performance of Model Importer option - "Optimize Game Objects" on Samsung Galaxy Note 3. When I test the option on my PC,...
private bool created = false; you can change it to static variable private static bool created = false;