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Hi, I've put together an inventory system that saves at checkpoints (based on a tutorial I found online). I'm trying to now create a method to...
Ok, I'll have to look up how to do that. Or, would it be better to find it based on it's order in the array? Like this: abilities[2] = newLevel;...
yes, AbilityConfig inherits from ScriptableObject. The array has three ScriptableObjects in it.
"SH_L1" is a scriptableObject within the array
This is what I'm using to define abilities: [SerializeField] AbilityConfig[] abilities; This is my code for creating the array:...
Hi all, I'm a beginner coder trying to work through an issue with changing a value of an array that contains ScriptableObjects: public...