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The long-awaited time is here. :D Congratulations on another successful release, gamingislove!
Oh, this will be helpful. =) Actually, I'm surprised I didn't realize it didn't exist before, especially since I'm taking a page out of Phantasy...
So excited for Status Value upgrades. And everything! Keep up all the awesome, gamingislove. :D
Super excited to play with the console text options! And even just to understand everything that will be possible with them. =)
Yeah, it was both me and (I believe) poofdragon talking about when stats should be recalculated. Equipping things and previewing equipment are...
Oh, strange that I didn't notice before since I've definitely been doing things with status effects and that was one of the features I wanted...
@gamingislove: Awesome, I'll check it out in a bit and let you know. :D Edit: Whoa, someone's been busy! You didn't even mention that now I can...
What they said. :D Especially on the different "Next" steps!
Yeah, it's kind of funny--Pokémon is my favorite RPG series and those messages are as simple as it gets, but I have a soft spot for quirky...
Having battle text overrides on each Ability, similar to the text overrides of Status Effects, would be a big help. I considered that as a feature...
Great! Lots of RPGs have accessories that make the character regenerate while they walk around or cursed equipment that does something terrible to...
I believe I've figured out what's going on, though I don't have a fix--in fact, after playing around with level ups, I believe it's working...
The recent status effects changes are making some things I'm trying a lot easier. :D But now on to other stuff! Today's selection revolves around...
Now there's a heavensend! There'll always be a place for a huge table of conditional damage calculations staring at me from an Excel sheet, but...
Ah, I didn't think of that, but yes, that should do it. =) Setting a hit chance on the status effect itself wouldn't quite do what I want since I...
Under Status->Abilities in the Ability Settings section, do any of these three things for each ability you want to change: 1) Remove the...
As far as status effects go, other than what I mentioned, there are two things I haven't figured out how to do yet: 1 - Different hit chances for...
Sounds good. =) I do believe that one way or another I'm eventually going to need the auto-apply and auto-remove too, though... But we'll see!...
Do the auto-apply and auto-remove features of status effects work in ORK 2 right now? For the sake of testing, I decided to make a simple...
This'll be immensely helpful for someone like me who has countless armor pieces. =) I haven't poked into menus much at all yet except battle...