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[ATTACH] Raise Level 0, If I Use a raise level, then the road is above the terrain, How do you raise the level and still have it build level...
[ATTACH] Can someone help. Everytime I build a simple road. It keeps coming out like this. Is there anyway to prevent this from happening. I...
Ok so this had been solved and pretty silly on my part that I didn't think of this. Basically the solution is to reduce the radius of the...
Figured out what was happening, the item is colliding with the ovr player character controller, not sure how to avoid this.
Just trying to figure out whats going on here. When I grab an object and being to move it around my camera/player starts moving backwards. This...
If anybody runs into this issue just these are steps I took to get this working. 1. Make sure OVR camera is set to oculus quest not go/gear vr....
OMG im so happy I ran into this thread, I was ready to throw my Laptop out of the window. I spent about 12 hours trying to figure this out....
Could not fix the issue, ended up sideloading all my buildings now through powershell
I also had this problem and turning off Auto API fixed painting issues.
yes you did include it and it had a mouselook error where all I had to do was use the "using building crafter etc.., at the top. It might be that...
Update: Turns out unity standard assets was causing an issue. Since im not using it i deleted it and now everything works.
So I tried some troubleshooting today but no solutions as of yet. There was one scripting issue were something was obsolete and I fixed it with...
I haven't been able to really troubleshoot yet but I think I may know what the issue is. Thank you for responding and offering a refund though....
So after a build, my game will not open on my oculus go, it will go straight to a black screen and crash. Removing any created buildings did not...
I wanted to change the width and the height but I found a little workaround anyway. I just make create the house smaller than I normally would...
is there any way to make the door ways bigger? my character is just a little too big and I don't want to rescale my whole game just to...
now im receive this. FormatException: Input string was not in a correct format. System.Number.StringToNumber (System.String str,...
So my issue is that when I build to the Oculus Go whether I use Build/Build&play, the unity console shows a successful build but it never shows up...
thank you. I think I can work with this.
So I basically created a keypad for VR where there are 6 buttons. Each Button has a color. I know how to script where the buttons look pressed...