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When I pull in geometry files on standard Unity and Unity iPhone, I get different Tris and Verts numbers. Standard Unity: Level: 2.5k Tris,...
From my understanding, GUIText and GUITexture is the "old" way of doing GUIs in Unity. Using the GUI.Thing is the "new" way. Also, from my...
What I did to get tooltips working was to make a separate script for rendering tool tips with a GUI.depth of 0. I do the same thing with tutorials...
Anything you want to be drawn inside of the window needs to be inside of the WindowFunction. So, move your DrawTexture from below the window...
In this case you can turn your GUI.Box into a GUI.Button and throw away the return value. The first button would catch the input and the second...
When you say GUITexture, I assume you mean the GUI Texture game object, right? Also, how are your status bars being drawn? In OnGUI or are they...
I've got some 3 state buttons that use 7 different images. To do this I use 3 different styles: Disabled, Regular, and On. Disabled Style:...
The only thing we have found is that it seems to be related to the browser caching a bad version of the game. It seems to be more frequent on...
Hey, We've recently released a Facebook game. http://apps.facebook.com/trainsetgo We're getting reports of some users having a "Bad File...
Thanks for the quick reply. Its running in the background perfectly now. I was hoping to stay away from changing the length of the page for...
I've got some questions that few probably have a direct answer to. I'm not really looking for THE answer, but more of just some ideas from some...