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Ok, this post is really old, but maybe this might help others: Have you tried LayoutRebuilder.ForceRebuildLayoutImmediate(rootRectTransform);
I would be interested in that too!
Thanks! That looks promising. Would you mind moving the thread there?
I'm somewhat unsure if I should report this as a bug, or if this is intended behaviour, so I wanted to reach out and ask you opinion....
Found this post here from AxonGenesis that fixed it for me: http://answers.unity.com/answers/1717054/view.html You also need to enable the...
I'm on Mac OSX (Monterey) / Unity 2021.2 / VS 2019 Community
How do I modify the C# file from the package (or the global cache)? Unity (or Visual Studio?) will revert every change I make to the...
In my case, I have non-kinematic movement, but then I want the rigidbody to look at a fixed position. So I use rb.MoveRotation(someLookat). So,...
Just having the same issue with Visual Studio for Mac 8.9.10 (build 4) / Unity 2020.1.15. Worked yesterday, so I assume it's not (solely) version...
Keep having the same problem with Visual Studio for Mac from time to time. Meanwhile though, Unity has a "Regenerate Project Files" button in the...
Had the same "Native extension for iOS target not found" problem for Unity 2020.1.15 on MacOS Big Sur. I couldn't open any project on my computer...
So, Google has announced it is opening its Maps Platform for games, has produced some juicy videos and an integration for Unity. But getting...