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Wow, I followed the manual and I was profiling on the device in no time! Thank you, well written!
Oh I didn't know I could have profiler run on the mobile device. I did not install the Android SDK now that Unity supports Android out of the box....
I am working on my first mobile game and was trying to determine what my frame rate will be on your average affordable mobile device. I bought a...
You are the best! Worked perfectly. I am wondering if some materials will not be supported in the future, but at least I have a working solution...
I enabled the LWRP so that I could use a blur UI shader, works great except it broke everything else. The way the guide explained enabling it was...
Simple solution to both invert movement and only move the camera while dragging at a consistent rate in a 3d world. This assumes the camera is...