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thanks for the reply! I'm actually talking about a rendered pass that will give you the pure color of the scene without shading, so I can grab...
Alright. I think it is only available in the gbuffer which is only available in deferred rendering. So there was some information that URP will...
Hello everyone, I'm working with the Scriptable Render Features / Scriptable Render Passes. I do not know all Ins and Outs yet. My question is:...
this worked for me!
Push
Helllo everyone. I'm working on an effect for a project and trying to adapt some stuff for shadergraph. what I would need is to define the...