A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
Sure
Our team using Unity Cloud to build Mac standalone app and also sign application. We have credentials to sign application and it was works fine 2...
Hi guys!! I noticed that UMA has its own resources management system with files link. The whole information was included in the build. Is it...
So, at the moment there is no way how we could automatically get new version of the package that is fetched from a repository, right?
Hi. I'm also having problems with rendering to texture from native plugin. Is there anyone who succeeded with this?
Hi all. I'm trying to setup Cloud Build for Android project using Gradle. When building locally I turn ProGuard off since it causes some issues....
Oops, forget about my previous post. Latest Google Services Resolver just helped me to build APK. But then that APK was showing only black screen....
Hi @Yuriy-Ivanov Thanks for quick response. I've already fixed the problem, but in a somewhat different way. I've removed Google Services...
Hi! I'm using UTNotifications plugin in Unity 5.6.4f1 and it's conflicting with Facebook plugin when building to Android. I get the following...
I'm having same Smudge error when building for iOS. For Android it builds fine.
Hi. I've purchased Unity Pro subscription specially since I needed faster Cloud Build, without the queue. However I login to Cloud Build, and my...
Regarding generics in System declaration, it's convenient for the first glance, but then I found that it's limiting. That way you limit system to...
Hi andoowhy. I'm looking for a Unity ECS framework for my project now. My goals are a clean architecture with uncoupled code, and the most...
Hi. Starting with Unity 5.2 unit-tests started working on iOS again. So we managed to test the plugin. 11 failures and 1 error occur in 663...
@jmcclure LINQ to iOS works on Unity 5 with Mono compiler. When using IL2CPP the unit tests engine is not working. So it's not tested with IL2CPP.
It definitely won't fix that issue. It doesn't fix System.Linq methods. It replaces them with the other implementations of same methods. In order...
@Meltdown Thanks for your interest. However the Expressions are not implemented in Linq to iOS at the moment. It implements only IEnumerable...
Hi. I'm using StrangeIOC in my current project. I follow MVCS pattern and bind all my models as singleton:...
I'm developing a LINQ to iOS library: https://www.assetstore.unity3d.com/en/#!/content/18131 System.Linq works fine in editor. However it causes...
@liorrrr Thanks for quick response. As I understood Run on Platform runs only integration tests. I couldn't get my unit tests results using that...