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Heya, this should be the 'Grid Cell Size' where, for example, your floor geo might be 1 Unity3d grid unit in size and a wall might be 1 unit in...
Hello, after many many attempts to work out 2d sprite spatial constraints for walls and fences using a Grid builder setup I may need to get some...
A couple of suggestions after some more experience with DA - make of it what you will :) 1. It would be great if I could select a prefab/sprite...
Might have found bit of a bug in the Spatial Constraints editor. ie: Enable spatial constraints on a node and then you are able to copy/paste the...
Much thanks for that information. This will give me something to look into today. In the least I might get a better idea of which builder to use....
Hello, I have been tinkering with the asset for a week or so and decided to use it in a little 2d Top-Down project to begin with. I have a ton of...
Hello, I thought that I would share a bit of a snapshot of my TopDownEngine project progress. At the moment I am just working on bringing some...
Hello, I don't know whether this idea is any good or not but I have a very minor suggestion for Character Movement/Run Ability in Progress Sfx and...
Hey Guavaman, ahh that might explain it. I just did a test with a project backup in 2019.2.21 and it did indeed work fine. I am literally in the...
Hello, I am just trying to debug why my PS4 Controller Left Stick Horizontal Axis no longer functions - I will get back to this issue in another...
Re: See Through Solutions... I tried my own Xray shader solution but it was a failure due to the fact that if a character had multiple geometry...
Hello Ricardo, actually I am just using the Community/DissolveBurn shader and just trying to get the Dissolve Amount (Float) to work with any...
Hello, is it possible to make a Float (property type) Min/Max range go from 0-100 (the easy part) but when it is piped into a Material Property...
Hello Ricardo, thanks for that information. I guess that I really need to investigate what solutions give the best performance as I am targeting...
Hello Ricardo, here are two images illustrating the result I am getting and the current shader network. With geometry that is merged everything is...
Hello, I was hoping to utilise the Xray shader today so that I can see my player character through walls. I am looking into a variety of solutions...
Hello, just wondering about Pet/Followers, AI setup, Character Swapping, and Player/Enemy Layers. Currently I have the pet following the player...
Last week I managed to bring in the Dialogue stuff (DialogueZone/DialogueBox) from Corgi Engine and with a little effort get the Dialogue System...
Hello, I am considering some kind of Jetpacking3D ability for a character as I don't want it to be able to jump but rather hover instead, at a...
Hey Reuno, no problem but thanks for clarifying that it was the WeaponIK class as that gives me somewhere to look into. At the moment I have just...