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Found a workaround. Not exactly what I wanted, but close enough. I used additive mixing rather than alpha, and because my underlying layer is...
So, i'm playing around with a project where I can exert a lot of control over color palettes in the game. I've got my camera filtering things into...
Hi. This is my very first time using Blender and Unity together - I ran through the Rollaball and Survival Shooter tuts, and wanted to see if I...