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How do I implement a runtime delete/destroy function for the selected Game Object?
Has anyone found a fix to this issue? I'm running Unity 2019.1.7f1 and have been having this problem in specific projects. I've deleted the...
After updating my RTP to 5.5, the terrain is visible and working in editor but turns completely white after you hit play. I've tried refreshing...
Is there a function to drop the nodes to mesh/floor? Is it possible to create my own road mesh with different elevations in my 3d software and...
Nice.. Will this plugin work to blend meshes with World Composer terrain and Relief Pack?