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So, I fixed all of the above, and still nothing is being rendered. [ATTACH] I changed my args buffer to: var args = new[] {9, 1, 0, 0, 0};...
I have generated a renderdoc snapshot using Unity's built-in integration, but to be honest I have no idea what I'm looking at. I saw a quad being...
I have, and there's nothing there. The winding order must be correct, because it works fine without using the graphics buffer. I've done enough...
It is possible in 2020.1, as evidenced by this answer:...
Hey all, First of all, I'm using Unity 2020.1. I've been bashing my head at this particular wall for a few days now, and finally found something...