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OK nice one, thanks for the help! I'll mark it as resolved. If nothing else my understanding of the various mecanim-related systems is much...
OK thanks for that, I have tinkered hither and tither and decided that trying to combine 'animation layers' and 'override controllers' with 2D...
Hello, thank you for trying, but this does not appear to be the case. after calling that, only the base layer's idle animation is changed, and the...
Hi, in my 2D game I have an animator controller, and an override controller, the latter being assigned to my character like so:...
Yeah, AssetDatabase.Refresh() doesn't make any difference. I'll have to experiment! :D It's just the documentation on this stuff is a bit ropey at...
Hi all, I am using Unity 5.1.1f I have programmed an AssetPostprocessor using unityscript. In the 'OnPostprocessTexture()' override it...