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I've changed all plugins code with HttpClient :-( ... this is an time expensive workaround... not a final solution :-(
Yes! Confirm! but not ever! I never said it here yet but it is an error that also blocks published apps. It is a big deal for us.
i did a bug report.That's the right way? how can you know which is it?
No. :-( Perhaps the problem is not very clear. The situation I'm in is that unitywebrequest calls are unanswered. Sometimes they break midway and...
*So maybe something is wrong.
i've tried: @implementation UnityWebRequestDelegate - (void)URLSession:(NSURLSession *)session dataTask:(NSURLSessionDataTask *)dataTask...
OK OK OK, thats the question: Are you all using AR Foundation!? I've replicated that, seems! Closing ArFoundation and reopening it. Now I have to...
Check player settings -> arcore supported, or manifest for camera permissions