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Is there a way to limit max characters amount in logs stack trace? Or even better max lines amount? If it doesn't exist - it would be a great QoL...
I have an issue when any attempt to bind to any port via Unity Transport (using it in conjunction with Network for GameObjects) leands to failing...
Got same issue here. Only difference i get "some" render on right eye. It looks like it has no lighting or what.
Im trying to make same thing. I get the part about blending between textures. But i have questions about blend parameters. For up to 4 textures i...
Ok seems like excluding Default layer from Opaque filter caused it to not participate in Depth draw. Which is strange cause in override settings...
PS. Also in scene view bullet hole is not visible but in game view it flickers visible/not. [ATTACH] And as soon as i hit play it is not visible...
Im using decal shader from this video: [MEDIA] It depends on depth texture for drawing decals over objects. Project uses URP. With no...
So i was struggling over those animations and rigs. I searched whole internet but no luck. And somehow i got it working. So if anyone needs help...
I have some issues with controllers tracking. Im using Oculus Rift S for development. The problem is that when platform in OpenXR setting is set...
So it seems that i have solved my issue. My bundles were named maps/league0, maps/league1 etc. I changed it to not have digits in the end and it...
private IEnumerator LoadRemote(string bundleName, CoReciever reciever) { reciever.Data = null; var url =...
Hello. Ive encountered problem where bundles that i download to device are not saved to cache. I tested this with isVersionCached(). I...
I have this code that should change states when i equip smtng public void EquipItem(int equipmentSlot){ if (inventory...
Crushes means : unity stop working and appears report window. I found out why it happens : one of my functions starts in one scene and tries to...
In my game i made Save/Load system with saving to xml file. The process looks like : 1)Game saves to xml all positions, rotations and names of my...