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Oh, never mind. I knew I could use f_items_Add.
hello. To create an inventory system, I created a 'PlayerData' table and connected the item table using relationMultiple Type. [ATTACH] And I...
Hi! I want to print a Modal popup using Sequence. How can I run Sequence after waiting for the player's click? What I Want: Dialogue Line (Click)...
It works perfectly! Thank you for your support.
There are different worksheets in the same file. Also, it would be great if I could import it into the existing dialogue database.
Hello I've already written a lot of scenarios in Excel and I'm looking for a good way to import them into the Dialog System. Only Actors and Text...
It works successfully! Thank you
That's the solution I need! both look nice.
Hi @BansheeGz Can I include multiple of the same Entities in "relationMutiple Field"? For Example: [Enemy A, Enemy A, Enemy B, Enemy B, Enemy A,...
Great! I decided to use SMS Dialogue UI instead of Textline. But I have a new problem. There are more than three Actors in my conversation, and...
[ATTACH] [ATTACH] Thank you for your reply. I have one more question. I started using Textline UI Addon. I played 'Main Conversation' first,...
Can I still display Subtitle Text after the conversation? I'm making a text-based game. (while the conversation is end or paused) I want the...
It is a simple solution! Thank you.
[ATTACH] Can the Response menu be displayed automatically? In this situation, I hope Response 1,2,3 will be automatically displayed when...
Thank you for your kind reply! I succeeded in overriding the UI using OnConversationEnd. However, what should I do to get it back to the...
Hello. I have a question. How can I use different DialogueUI in continuous conversations? (For example, when "Conversation 1" using JRPG UI...