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Thanks for the help, I was missing the #using system; My code now works as intended. void LotteryCard() { int picksMade = 0;...
i tried this but i am getting the error "the name array does not exist in the current context" void LotteryCard() { int picksMade =...
That was indeed the issue, it was labeled as size 0 in the inspector, I changed the variables to private and it fixed the issue. I still would...
I am trying to create a lottery simulation in which the user is randomly given 5 numbers and if it matches any of the 5 winning numbers the user...
Can someone help show me how to fix these errors? [ATTACH]using System.Collections; using System.Collections.Generic; using UnityEngine.UI; using...
Is there any way to reduce the clutter in the unity editor. When adding button click events the list goes off the screen. [ATTACH]
I tried making a scrolling level select menu, but after releasing from scrolling it snaps back to its original position. I would like it to stay...
I tried making a scrolling menu, but after releasing from scrolling it snaps back to its original position. I would like it to stay within a set...
I am trying to make a moving platform for my game that moves in one direction and after a certain distance reverses the direction (repeating)....
So I figured out what is causing the issue, just not how to fix it. When a project is linked to an ad account and refreshing access fails (in the...
Yes, Android is selected as my build target.
I have this game that was using an opt-in advertising option, where the user could click a button, and it would display and add, then award them...