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I'm trying to implement a reaction diffusion algorithm by calculating the diffusion on a compute shader using an RWRenderTexture and then passing...
Creating an .asmdef and adding a reference to Unity.Entities didn't work for me. I had to install the "Performance Testing API" by adding...
I have Visual Studio 2017 Community 15.9.6 and installed the game development for Unity Workload (which installs the most current versions of...