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Hi folks, The Unity GUI shaders all seem to be Vertex, is there a reason for this? Will a surface shader not work? Cheers
Hi there. The issue was the baker. It was set to the Unity texture baker, once I swapped it over to the Meshbaker baker it worked. Cheers.
I am using the latest Unity but it does not seem to see that my UV'ing is out of 1,0 range. Any thoughts? The models just look like a mess
Hi Unity. Please update your documentation, some of this stuff is over two years old and is missing lots of stuff. Example, "I found this...
Hi, "Not Important" lights are not working on my current model, and it is a very simple shader. [attach]
I was looking at your tutorial on Redframe and I see you are using Mental Ray for your lighting specifically for the bulb simulations but I...
Great tool! Many thanks for this!
Do not worry I found out its xGS engine. Thanks.
As the topic titles says, does anyone have some inside info in this? Cheers.
Hi there, I added a light probe group to a game object (which is also a prefab) laid out the probes how I wanted them to be and then created...
Was this fixed?
Hey folks. I am trying to fix the issue as stated in the title, I have completed a few searches and a lot of posts ended up going into archaic...
Cool effect using Clip. What is clip used for? And would I use that for creating an alpha cutout shader?
Sorry Chris I am not allowed to send it over due to NDA, not even an untextured one.
Ok i'll send it over, cheers.
I don't think its broken I have done it before, but I am not sure what I did last time. It would be nice if there was a Maya tutorial.
Hi there. I got the software but I keep getting an output error, aka it won't load the mc file. I got it to work once but I have forgotten what...
Cheers Mike I'll look into this.
Hi there. I have built a nice cloth simulation but I am now stuck at how to get it out of Maya and into Unity using FBX. Help please!