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I made a small script to help people to replace the props (clone) with props (prefabs). Simply save addmultichilds.cs in an "editor" folder of...
(sorry for the spam, i add a reply so the post owner is informed of the recent change to the thread). Hello, I made some test, i'm not 100%...
[edit] i though with new db and map i would not have the issu, but even with a new prefabdb and a new map, it's stiill occuring. So long, i'll...
Well, i have only 12 levels left to redo on the 32, your tool is such a time saver than i can afford this time lost to gain the full prefab...
Try to create the first map with a previous version of the editor, if you have a versionning backup. It will reproduce better i guess. Then update...
It appear if you update an already created scene and you keep the mouse button pressed to paint again. Updated map show this red error when...
The last version with prefab instantiation is simply perfect. Working with the right assets to have low poly and low draw call allow to do great...
This is a great pack. Can't wait for addition with more stuff and effects !
Hello, I proudly present my new Android game. Most of the assets are from the asset store, i tried to talk about everyone's from wich i bought...
As ever you'll find people who say "C# is smart and Javascript is newbies", that's partly wrong. I used Javascript a lot, but finally switched...
Hello, I can test on my devices : - Samsung galaxy S3 - Sony Xperia Play - Nexus 7 - TF201 Regards,
Greetings, First, please excuse my poor English, i'm French. I published a small runner way ago, and i'm now at the level design phasis of my...
Hello, I would like to know before buying what is the incidence of your script on scenes baked with lightmap and normal ? Does it have effect...