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This is something that's rather annoying. I use Malwarebytes Windows Firewall Control and every time I install any version of Unity, it would...
This video helped me: [MEDIA]
Just noticed Rex has been deprecated from the UAS. Hope everything is ok.
I just started having this problem myself a couple of minutes ago and for some reason, Malwarebytes Windows Firewall Control had rules to block...
Still getting an error: Library\PackageCache\com.unity.test-framework.performance@2.0.9-preview\Runtime\Data\Player.cs(3,7): error CS0246: The...
Yeah, you keep telling yourself that. Maybe it'll become true.
Full price for existing customers? I barely had a chance to use Ork and now I have to pay FULL price again? No, I don't think so. Moving on to...
Okay, it's a Windows 10 Compatibility problem. I had to Change high DPI settings > override high DPI scaling behavior > System (Enhanced). I had...
][MEDIA] Hi! I just picked up Octave 3D and was wondering if someone can help me with this. The selection tool marquee in Octave 3D isn't...
Hey, if I understand you correctly, the way I would handle this is sorta how I would handle a player going through a door. By temporarily...
Understood, but try the above code when you get a chance. You should definitely see a difference when going downhill. :)
I think as a temporary fix you can open the CharacterLocomotion.cs script and replace lines 233-242 with: this.verticalSpeed +=...
[MEDIA] Yep, this seems to be a new bug because it wasn't happening with the previous version. I'm sure there will be fix sometime soon though....
Hey, I noticed that too but I don't think it's related because that was happening before I enabled that check box. I just double checked in a new...
Hey, I think I figured it out! :eek: It seems to be just enabling the Has Exit Time check box for the upward transition between Locomotion and...
Hi, I don't know if this'll help but I just tried this and it seems to work okay as a temporary fix: 1) Create a Trigger (On Start) 2) Add an...
Hey Cool and Thanks! :) I'll probably have some questions about advanced character states at some point and reading recent posts maybe a quite a...
Hey :) Sorry, I didn't mean to suggest I was an expert or anything by offering help. It just took me a lot of time by trial and error and...
[MEDIA] This shows switching game play from 3rd person to 2.5D and finally to top-down (sorta like the beginning of the game Nier Automata). I...
Cool and thanks :) [MEDIA] Here's an example of using only GC's triggers, events and actions to enter/exit a car and helicopter. It's a WIP...