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Greetings! I'm trying to figure out what would be optimized way to create biomes for procedural terrain generation, ending up using voronoi...
This solution helped solve the problem. Thank you.
https://pp.userapi.com/c846216/v846216778/ada3a/NI8QB1TDMGI.jpg https://pp.userapi.com/c846216/v846216778/ada56/VkU-GDVuFak.jpg...
I'm getting fatal error - "system out of memory" when rendering big terrain.Is there any way to deal with this problem without changing terrain...
Weapon is stretched/ Without FPV2 and with, but seems this problem is on my side (If change some values on disabled camera and revert changes...