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It seems that it didnt copy corectly, here is the original theaed:...
NOTE TO MODERATORS: THIS THREAD IS IN THE CORRECT PLACE. PLEASE READ IT AND DO NOT MOVE IT TO SHADERS, ITS NOT A SHADER PROBLEM. ITS A LOGIC...
It seems like Shader theads are dead. How can I move it to the correct place?
Bump
This has been moved to the shader section (By a moderator I guess?), however I feel the issue is more a standard C# issue with flattening and then...
I've still found no clue on how to fix this...
Hello! So I'm trying to make terrain using compute shaders instead of CPU, and it works just fine for one single chunk, but whenever I try to use...
In the image I used a 40x255x40 chunk so I could examine the bug further. I switched it to 16x256x16 after I resolved the issue. I also have a...
Thanks, I will look into MakeGeo and continue doing my research. I'll mark it as resolved, thanks!
Thanks! It turned out to be a issue with the indexing. Setting it up to 32 bit fixed it up, many thanks!!! additional question, is there any way...
[SOLVED] note: this is my first time using the unity forum, so I might have to move this somewhere else So I'm working on a procedurally...