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I can confirm that retina is now supported in WebGL with Unity 2019.3 beta 9. I didn't find any notes about in the release notes though o_O...
@andymads Did you end up using Application.installMode on iOS and Android? Did you try it with a newer Unity Version? Do you know if we can...
@blunzn Thank you! I had the issue of rendering just an empty scene with just 1 camera needed 7ms of GPU frame time on an iPad Mini 2. After...
thanks that works for us too!
The "f" in "5.3.0f4" does not stand for "stable" but for "feature". And bugs happens if you add more and more features at the pace.
we're having the same issue with rotation of UI.Images in 5.3.0f4.
unity seems to be stuck in recording the animation, even though i pressed the button to stop the animation recording. my workaround for this...
It's in the Settings App of Samsung Devices under More > Developer options > Apps (scroll down) > Do not keep activities