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Hello, Has anyone had any trouble adding the Post Processing to VR? I've used it quite a bit in previous versions on Unity without any issues....
A weird beast indeed, just another little thing I've learnt about it. I've never had a fraction of the issue working for PC based, suddenly with...
[Solved] Naturally, along the way I've been backing up. I reverted back to the point when the project was empty with minimal assets, that worked...
I tried adding a failsafe script to the same object with the VideoPlayer. It didn't make any difference. :( using System.Collections; using...
Cheers GameDevCouple_I! In all honesty, (as you can probably tell) I'm still pretty new to C# - I work for a video production company and through...
Thank you for your quick responses so far!!! I'm not using any plugins at all, the videoplayer is the standard Unity one. Using the SkyBox in...
Hey All, I'm building a project where I have 4 videos (360, 4K, H.265) Each are lined up to play (using a skybox & video player) in their own...
Thanks LaneFox for taking the time to respond. Step one was indeed using a tutorial to create a simple scene, a cube player prefab that moves,...
Hello, I'm having some real trouble trying to create a two person (or more) VR experience with the Oculus Rift and Unity. I'm using the...
Can anyone help? Or would I be better off using a script from elsewhere? Thanks again.
Hello, my first post - on my first technical VR project. Thank you for all your posts over this forum, it's really helped me get this far -...
Fantastic efforts Michal and thank you so much for sharing, it really adds something to my VR scene! I've added it to a torch attached to a hand...