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Hello All, We have a working setup now. Thanks for all the help. If someone finds this thread here is the working setup for us. - The project...
I am measuring using the default Mac Digital Colur Meter. And no there are no light or effects or etc in the scene.
Got another input. I skip all the calculation in the shader and return return fixed4(0.5,0,0,1); Meaning it will draw 0.5 red everywhere. But...
Tried the below and still similarly strange values renderTex = new RenderTexture(1920 , 1080, 0, RenderTextureFormat.Depth,...
The color space of the project was Gamma indeed. I switched it to Linear. and the values changed as below: Near clipping: 0 Far clipping: 1 Half...
Hello All, TL;DR The depth values from the _CameraDepthTexture is not changing linear between the near and far clipping planes even though I am...
Hello All, First of thank you for this asset and the prompt replies on this forum. TL;DR We have a web cam in our setup. We want to place a...
Hello All, We are receiving the same error message with a different setup. The custom package is loaded from a remote GIT repo. We changed the...
@tagh thanks for the update. Hopefully will not repeat. Cheers! Doruk
Hello All, We are still getting a 502. Unity version 2018.2.20f1 Location: Amsterdam / Netherlands Editor: Remote Settings panel. When we try...
@bgolus thank you for the help. The UI image was in the world space indeed. I could not get this work. But found a workaround that solves my...
Hello All, I have a related question so I will highjack the thread slightly. I am trying a very simple setup where, I try to read the depth...
Thanks for the reply. This clarifies a lot for me. Google announced that the Android apps need to have a 64 bit version starting from August...
Thanks for the reply! Short answer: no I cannot replicate when testing. More context: it is an AR installation for a museum. The crash seem to...
I had the same question and came across the below in a different documentation. "You can save required files to the...
Hello All, I need help understanding how to read iOS crash logs and map them to Unity functions. Using Unity: 2018.2.4f1 Xcode: 10.1 Building for...
Thanks for the suggestions. Here is some more info and also the solution we decided to apply. The project is already in the Gamma color space. We...
ARKit Camera Feed Very Dark / Low Exposure Hello All, I am building an ARKit application via the Unity ARKit plugin (Bitbucket latest version)...
ARKit Camera Feed Very Dark / Low Exposure Hello All, I am building an ARKit application via the Unity ARKit plugin. However the camera feed is...
Thanks Andrew! We decided to go for another direction ATM. But this will come handy in a different project for sure. Cheers!