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Thanks for the fast answer. I confirm that with 1.1-pre.5 the bug is no longer present without modifying anything, I can hold my input as long as...
@Rene-Damm I'm sorry for pinging you, but I think i'm encountering a bug here. I tested with an even simpler project and getting my controls...
Hello ! I seen a similar thread which seems solved, but it wont work for me. Basically, I have 2 action map that share the same "Move" action...
Hello ! I have a "simple" problem on this example : [ATTACH] I have a simple stretching particle strip with a custom shader to create some...
Big thanks to @Alesk who helped me with this issue. They fixed my broken solution with the following vfx + shader combo (picture by them) :...
After some time playing with the Custom UV Mode of the particle strips, I ended up with something close to the behaviour I want (don't mind the...
Hello ! I'm running into this issue again with particle strips in VFX graph (but I think there is a similar issue with the trail renderer and...
Hello ! I don't know how to tile a texture on a VFX graph particle strip repeated per segment, so I tried to implement it myself, but I have an...
Hello ! I was looking for some inspiration to create vfx, and I watched some effects from DS3. These are really impressive and well done, and I...
Sorry for the late reply. I read all you both said, it was ver interesting. I'm thinking of implementing a "Gambit builder", with no existing...
Hello ! I was thinking of using a gambit system for a project I want to make. You can search FFXII Gambit system for details, but it's basically...
Hi ! I think it's a basic question, but I'm not sure how to do it. I got a simple UI text and I want to change it's AnchoredPosition with an...
Hello ! I was looking for some info about health bar and how to implement them. UI side I don't have any problem, but on the script side, I see...
Hi ! I hope my question was not already asked, could not find any answer. Here is my problem : I have a game with a few enemies, each one with...