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That will work fine. Could you PM me your username.
The times are fine for animation render. I just meant they aren't really suitable for my use case. Do you have a discord? I have a few questions...
Okay that looks like it worked. It is however exceedingly slow and not entirely practical for my use. I am really just after the accumulative...
Sorry I should have been clear, I am using HDRP which is not fully supported. I am specifically after the accumlative motion blur.
Tested on Unity 2019.1.10. Depth of field doesn't appear to work, presumably along with motion blur etc.