A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
same here, waiting to see how unity responds
GPU Instancer components really slow down the editor to a crawl in HDRP
My lighting issue seems to be due to the way that the Enviro asset handles programmable directional light. If I disable their directional light...
Figured out the source of the bug for the Tree Manager not showing trees. It has directly to do with "LOD Cross Fade" in the LOD section. If you...
Yes, it seems many people are having this issue but the developers have not properly addressed it yet.
How did you resolve this? I'd like to change the ambient light only for specific indoor environment area. I am not a good programmer
Tested with very basic trees using HDRP Lit shader and Unity 2019.3.10f1 - Everything else is vanilla. Please just try GPU Instancer with HDRP and...
I'll make a video on monday to show everything. See you then!
not for me
I noticed that by increasing the texture size and decreasing the axis's I could get rid of the blotchy colors on my trees. I think it just has to...
I'm using Enviro and it has a real-time directional light. My scene has no light baking. I noticed that my imposters look MUCH better when baking...
Is there an easy to follow tutorial on how to achieve real-time lighting on imposters with HDRP?
*NOTE* Doing some testing and checking things, I noticed that GPUI Tree Manager automatically sets Unity Terrain settings Tree Distance to 0 when...
I am having the same issue with terrain trees not showing in Unity 2019.3.10f1 and HDRP 7.3.1 - GPUInstancer works find with the same tree when...
I have the same warning error but it looks like deleting CustomEditor "ASEMaterialInspector" in the shader code (HD_SRP_Road_Shader.shader) solved...