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How can I import my model from blender into Unity properly Does anyone know of a good reference for this? I have tried matching scale and rotation...
Okay I have done everything you said here but I am getting an error Vector3(NaN,NaN,NaN) [ATTACH] [ATTACH] void MonsterMove() { //assign...
It turns out the problem was in my RayCast it gets both the object and the terrain and then uses the terrain instead of the object I clicked on. I...
When I try to enable my interact script while debugging it works perfectly as long as I have one break point set. But when I run the game without...
Here is a short example of detecting end rotation near at 180 degrees. which is when your character is looking at the object. public void...
I am getting these two errors in Unity and I have referenced the DLL in Visual Studio. I have no problem using LitJson and when writing code it...
I actually figured out that the problem was that my Android SDK was using the latest tools which for some reason wouldn't work so I downloaded an...
I have enabled USB debugging on my phone. I have set the SDK and JDK in External Tools. I have selected Any Android Device in the Editor Settings....
Thank you I got it working!!!
I am sorry but I am a bit of a noobie on Gaia. I just bought it and cant seem to get things working correctly. I can not find any of the Standard...
Running Unity 5.5 Plus I am having some problems with the object spawner. For some reason the farms and villages only show widgets and most of...