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Great to hear that. You can find FAQ here https://immersivevrtools.com/projects/fast-script-reload/documentation#faq There's also discord if you...
Hi, Live Script Reload has just been updated to version 1.7 that includes a lot of stability/code rewrite features. Full list: 1.7 File watching...
I've not looked into ECS - unfortunately I'm not familiar how Burst compiler works there. As I understand it it'll change c# code into burstable...
@Radivarig just run the update and done some basic testing. I'll push it to the store later this week. I've sent you package via PM. Thanks for...
Alright - thanks for letting me know. I think there were some changes a while back to 3rd party libs (older unity versions would have some...
Thanks for the details, looks like the core part in editor is working. We just need to get those changes to the build. With the error it'd seem...
Hi, there was nothing 'network' wise to update for LSR. It's quite modular so you should be able to replace Fast Script Reload folder in LSR with...
Cool - glad you found it! Your game looks great. Btw. chaning through editor doesn't go via properties / methods on c# side and might not show....
Hi, have you checked out existing demo scene? It should be just adding required scripts to your objects
Hi, @creat327, I think you've managed to find email as I've got a support request - I've sent you some suggestions, let's pick it up there. Btw -...
Hi @anoworl - thanks! You're right it doesn't support Apple Silicon yet. And the harmony issue you've found is at the core of it. It looks like...
Alright - so we've got: 1) FSR that was working previously on same setup / in same project (also in empty project) 2) stopped working without any...
sorry - I've missed originally that you use Mac, are you using Intel editor verion or Silicon? For silicon one FSR does not work at all....
I suspect the issue is with file watchers not firing (this happens for some users, not sure what changed that it may have stopped firing for you...
Hi @RemiSoleli, I'm running tests on 2022.3.4f1 and that were all fine. Was the asset working for you in previous versions of Unity?
Hi - there are some limitations to what you can hot-reload, you can check those in the docs. New fields are not enabled by default on older...
@RemiSoleil thanks, that's good find. I've logged that and will have a look. Checking if hot-reload is in progress and preventing play mode...
@RemiSoleil thanks, I've created a github issue for it. You can subscribe there and you'll get an email once it's sorted....
I'd be good to see your generated SourceCodeCombined file (when error happens you'll get it's location) Probably something doens't go quite right...
1.5 is now out with some good stuff in there! - you can now import FSR as a package from github page - hot-reloading internal interfaces /...