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Hello! When you using decals on StackLit Shader Graph materials with Clear Coat enabled, you may observe a strange result, as shown in the image...
Effectivly the multiple of 4 is a requirement which is logical when you know the block-compression algorithms operate on 4x4 texel blocks. What...
Hello. I ask myself this question and I can't find an answer that satisfies me. Why when importing a texture into Unity, from the editor or...
I use HDRP and i have an home made shader graph (visual effect target) define in lit. I use branch for switch between lighted renderer and...
Hi, i want to prevent inputs when the user clicking through UI element. Usually I used IsPointerOverGameObject. It works fine in the editor with...
Thanks for your answers. Workaround to manually deploy to F5 was already being considered pending a fix even if it is less productive for...
Hi It makes it impossible to deploy from Visual Studio 2019 on HoloLens 2 (ARM64). The compilation is done without problem, but during the...
Mobile Notification has possibility to send notification without trigger? Actualy for send notification on iOSNotificationCenter i use...