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Hi, i'm new to this tool and getting the hang of it, currently working on a project and would love to know if the priority option will be...
Hi, i would like to know if I could possibly use Easy save on the asset store to save and load game foundation states as their system provides...
This is really annoying
Alright, thanks for the response.
I'm facing this issue aswell, were you able to figure it out?
Same, this is what my flickering looks like, it's so frustrating cuz this is a finished project
Getting this same issue ffs
For anyone with this same issue please change your target architecture from x86 to x86_64, thats the solution
I Just better understood your question properly, yes, i'm using 64 bit windows versoin of unity
I'm using the new unity input system and my gamepads arent being recognised on build but work perfectly fine in the editor and i don't seem to...
just edited my response and posted the link, didn't realize i didnt post it before lol p.s to avoid some bugs make sure you turn off inertia in...
Hi Adam, i'm Also using using this cinemachine feature for a top down game and would love an option to choose if the look ahead functionality...
no, i used this tutorial and customized it to my needs [MEDIA]
wow! thank you so much! that was the problem, i didn't think it was necessary to add the static products into the product list, it works perfectly...
oh, thanks for the info!
Hi my understanding of um_inap service is a lot clearer now, set an observer, connect to the service and get your purchases underway. however, i'm...
Hi, here is the device log i get, there seems to be no products in the UM_InAppService.Client.Products list on build NullReferenceException:...
please in your upcoming tutorial, it would be nice to show the difference between editor and device testing, as this piece of code works perfectly...
Hi, i'm contemplating purchasing this tool but i need to know if it makes use of the lightweight render pipeline
Oh i understand now, hopefully we get short and easy tutorials on simple implementations of in app purchase and testing on device, i would like...