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Thanks for your answer and sorry for my late answer, I tried both brushes with different opacities and values. And in a completely new project it...
Thanks, but tat doesn´t make a difference.
HI all, I have upgraded from 2018.1 to 2018.3 with my project. It contains some terrains which I want to change. Actually I want to to...
Hi, maybe the tutorials are not up to date, because the terrain tools are heavily overhauled. On your screenshot you will see the "edit terrain...
HI, check your event system item in the editor hierarchy, inside some check boxes are disabled after duplicating an button (thats was the problem...
Or uncheck the gravity checkbox of the rigidbody of the game object.
I had a similar problem last version, I could only solve it via using the latest backup of my project.
I have a similar problem, changing the version and tried to bake again. In the last version it takes around 2 days to bake, but now it hasn´t...
Yes its only a straight line between two points. A possibility can be creating many short lines via script on a spline/curve/combinedcurve. Or...
You can export your terrain map as a raw file, this one you can edit (enlarge) an reimport it,
I am sorry, don´t know.
If I read your log: Native extension for OSXStandalone target not found Native extension for WindowsStandalone target not found Native extension...
You can try to use a so called "line renderer", because there you can create lines as long and thick as you want. To create on first create an...
Maybe that a menu in the upper left corner of the game view is set to "Free Aspect"? If I change this to somewhat for example "4:3" I get the...
You can use this as a template: using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEditor; public class...
Thanks, I will try.
Hello all, I have a scene with many objects and when I start to bake the GI the cache fills up to 194GB and at step '3/11 Create System' at the...