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Im going to save you some time and recommend that you get NatCorder and NatMic - I was never able to resolve the issue or find any help solving...
Create an anchor on whichever plane you detect using your AR. Calculate distance of the spawned anchor transform position and the cameras...
anchor a gameobject onto your real world object and add the smoke as a child to that gameobject. Raise the smokes position Y value as you please.
I was in your position before, about 3 months ago. First solution was that I used native plugins for each platform, used iOS ReplayKit, and for...
As the title says, my audio sources stop/dont work on android when using screen capture intent: I'm using this in my native library:...
still have this problem, my audiosources won't play if i start mediarecorder at the scene load
Yup it will. It should be Length - 1 For example an array with one element will have a size of 1, but the index of said element would be 0. Cheers.
You're starting a co-routine which uses your "list" variable, then right after you do this: list = new List<int>(new int[points.Length]); i dont...
:)....
no updates on this? my audiosources always stop when using mediarecorder to record the screen
I have been trying to figure this little bug out for a while now and it's driving me crazy. Whenever I begin recording the screen on an android...
Hi everyone, I'm a university student studying computer games programming. My friend got my into using Unity and recently released my first game,...