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Hi Gregory, Thanks for getting back. I think I have solved this, but here is what I followed and discovered, and would be interested if you agree...
Hi All, I have the same problem with the wobbly camera due to the cameras follow target tracking a root motion animation from Mixamo which has the...
Really looking to find a way to do the 3rd person strafe such as Fortnite/Pugb/PWZ, its the first things the kids at the club want to do....
Hi All, I am trying to create a Cinemachine style controller for a 1.5 fps, like Fortnite / pvz (see attached). In these games the character is...
My question is why is it so complicated to model and texture in Blender and import into Unity? It used to be ok... But now with the Map File and...
Hi, Can anyone point in a direction of a tutorial for using third party textures like textures.com and gametextures.com I have picked a cool SciFi...
Hi there, So I have a springy model (Called Springy!) in which I use a keyshape to bend the spring and also an armature for other parts of the...
Hi there, here is the code - although it never gets called thanks jon public class PurchaseManager : MonoBehaviour { public GameObject...
Hi Jeff, Thanks for coming back, It really is the most simple set up- a single non-consumable to remove ads and access all levels, so I think it...
Hi there, Yes, you are correct, I forgot to mention, we are using codeless. So we have a simple purchase manager script with functions...
Hi there, I have implemented IAP in our project for a single non-consumable purchase. We have followed the instructions and it works perfectly in...