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Hello there, were currently using Enviro 3 in our HDRP based Project and ran into aa issue. Mandatory injecting Enviro into the Custom Post...
Woahhhh, reading may help
No luck there: https://docs.unity3d.com/Packages/com.unity.render-pipelines.core@15.0/changelog/CHANGELOG.html Cant find anything APV specific,...
Is there a Changelog on APV Iterations and/or Info on which APV Version can be found in which Unity Editor Version?
Look one Post before yours.... Srsly
Hello dear Unity Team, there is a major Bug/Flaw, the way Unity Transforms increments and snaps. There may be some individual solutions, but...
Source?
Hello @eskovas , does this asset work with the current Unity Versions like the 2021.2 with URP and/or HDRP?
If this happens with Probuilder Objects, selecting all Faces on the faulty Mesh and "Rest UVs" via the UV Editor worked at least for me. Migrated...
Any updates on HDRP 12 support?
Any infos about the "Shader Quality Setting" Option? Would be really nice on URP, since it can boost the viual Quality a lot when set to "high"...
Its getting somewhere, but we need direct manual control over the shader quality Tiers. Especially on Mobile Hardware, the Tier has significant...
Any Updates regarding HDRP Support... need a proprer parallax solution^^ And UBER is on Sale btw.
Doesnt Work for me either on 2019.3.13f1 with WebGL target
Where did you get that definitve information, that it will not be a replacement solution?
The wording is quite interressting: "This is global illumination that runs everywhere and benefits from Hardware acceleration on Nvidia RTX GPUs."...
As far as i understand it... will it reduce lightleaks and lightbleeding?
Yipee, 2018.3 beta is out :-) Does anyone know about the terrain rotation, is it implemented? Cant find it, but it would give nice new...
Thank you for testing. At least it works, which should be enough to beginn with :-) Found somehting in Unitys Manual, where it lists WebGL2.0 to...
Hello there, does Vegetation Studio work with WebGL builds? (Targeting only WebGL 2.0)