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Hey there! I'm usually using unity analytics for my projects, but in my newest project, I chose to also integrate google firebase as I needed the...
The Cells look fine to me. After some playing around I'm now seeing this error: IndexOutOfRangeException: Index was outside the bounds of the...
Hey Lennart, first of all, the performance of vegetation studio pro is out of this world. I can't wait until instanced indirect is working for...
Hey there! I've noticed a problem in both editor and builds when moving fast through areas with vegetation. Moving above a certain speed causes a...
Managed to create huge crop fields by importing the crops as trees, thus taking advantage of the billboarding. (Billboard system needs to be baked...
Description of issue: Always get "No space left on device" and/or Authentication Failure when trying to cloud-build Unity version: 2018.2.0b3...
Hey there! I've got a small problem with MoveToTarget() in an ability I created. Most of the time it works perfectly fine, however, sometimes it...
Hey there! I'm sorry if this question was asked before, but I couldn't find anything through the search. I have an issue where there is a short...
Sure. Basically having a BehaviorTreeReference without an ExternalBehavior assigned in your BehaviorTree will cause issues and either stop the...
Hey There! Really nice outline effect, thank you a lot! I've also made a modified version, to use the outline effect to solve the issue of...
Thanks a lot! The method of simply using another Behavior, setting it up with the right external behavior and starting it didn't even cross my...
Hey there! I'm currently using the Utility Selector with some modified Evaluators. The final project will have a lot of different things that the...
(Can't upload the additional picture to the post before - sorry) Those settings should produce what you're looking for: [ATTACH]
Sure, I currently use these settings (on 2018.2 beta): [ATTACH] [ATTACH] [ATTACH] [ATTACH] [ATTACH] Images 4 & 5 are from the Postprocessing...
Hey there! Not sure if anyone before me has mentioned the following issue, sorry if that's the case. Basically, VS 2017 does not sync its...
Hey there! I've noticed a issue using unity 2018.2.0b3 (everything else works perfectly). When one enters playmode with an Aura Light attached to...
Hey there! Amplify Texture looks really amazing and would be a great (and very necessary) tool for our project. Do you have any updates on the...
Thank you for your reply, I think I'd have searched for hours without you! This almost fixed it, exept for some small issues. CrossfadeInFixedTime...
Hey there! I've got a small Issue with the clean animator that I can't quite figure out. When the player equips a weapon and, while the equip...
Hey Folks, we are proud to announce that our first game Bombastic Cars will launch on 11/03/2017! Bombastic Cars is a fast-paced, action packed...