A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
I'm getting Warning 1591 on most of my classes, which is: "Missing XML comment for publicly visible type or member." In Visual Studio, I can...
Your code works, but if you put the declarations of x and y inside Start(), then it doesn't work. Here's what it looks like for me: [IMG]
The code in my original post is enough to cause the problem. Just make a new project and put this in a new script on a GameObject: void...
That doesn't seem to work for me. Unity still gives me errors if I use C# 7 features, like local functions, even if I change the version in the...
I'm getting a bug when using this with the Visual Studio debugger: every variable used in a local function is unavailable. It says they're not in...
Oh oops. Are you sure? I am using 2018.2 and it's not letting me use C#7 features. I can't find any documentation about it anywhere. EDIT: Oh...
@alexzzzz Nice work on your C#7 package. I have a question: When I am using the Visual Studio debugger, every variable used in a local function is...
I can't seem to find it, but I swear I saw ST2 or 3 being used in some Unity 5 demonstration somewhere. It was either in a video or at GDC. Am I...
If anyone can post an updated tutorial on getting ST2 or 3 working well with Unity, I'll paypal them like $30!
Awesome! Now that there's a bit of native support, could someone writeup an updated summary on all the steps of getting ST2 or 3 working with...
I have an FBX file that I'm trying to preview in the inspector. If I don't have a fixed-function shader on it, it doesn't render properly in the...
Oh wait, I just pass in color.linear to the SetGlobalColor function.
I ended up just setting it outside of the shader with Shader.SetGlobalFloat. That works for me, although it would've been nice to have some...
I ended up making my own ambient light picker and using Shader.SetGlobalColor. However, I am getting the same gamma related issue. I tried...
Hey guys, quick question: If I declare a variable outside of a function, it doesn't seem to get set to the initial value. What gives? float...
Linear, but i tried both. I actually ended up deciding I didn't to do this, now that I realized you can have global shader values.
I'm trying to use UNITY_LIGHTMODEL_AMBIENT, the ambient light color. It works in Game mode, but in Editor mode, it just returns a gray color...
I reported this issue and it was confirmed to be a bug. They said there was no ETA on when it would be fixed. I was wondering if there are any...
Thanks, I submitted a report. I'm also attaching a simple project folder here just in case anyone else is curious.
I encountered a lighting bug. If the range of a light just begins to touch a shadow-casting object, the shadow shows up on objects between the...