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I think that's because unity is casting the Vector3 as a Vector4 and doing the multiplication but this doesn't happen with mathematics. I'm not...
To multiply a matrix with a vector, the vector must have the same elements as the columns/rows of the matrix. In this case you need a float4....
Looks like the element you are getting from the "foreach" is null. Which probably is because either you are adding a null element in...
That would only work with the default inspector, i need to call a method in OnInspectorGUI that draws that class for me
Okay so let's say i have a class A which is just a class i made and it doesn't inherit from nothing and i have a class B which is a MonoBehaviour....
After a bit of research i think i'll go with a structure similar to partial classes for multiple classes that requires similar data and scriptable...
I don't know the purpouse of the box collider, but probably the best way to do this would be a single collider without trigger for the player and...
You can use this with a reference to the terrain_data and, if it changed just update the mesh. This should be done only in editor scripts and i've...
Okay so, as the title says i'm working in a huge project with a group of people. So far the workflow was to, for example, make a PlayerMovement...
So I've found the NavMeshQuery stuff in the "Experimental" namespace and was trying to do some stuff with it (pathfinding with jobs & ecs)....
Okay that actually helped me a lot. If it's not to bothersome, can you explain a bit more the "Context" system and how to limit events with them?
I've been working with Unity for some years now and i've started a project that it's actually growing bigger and bigger. So, before the project...
So i've made a texture atlas and set the vertices and UVs through code and everything works fine, here is the texture: [IMG] But i need to...
I'm making a A* pathfinding so i made a Node class and i have a list with all the Nodes but i need to use the function .Constains and for that i...
I don't think it's the instantiate, i mean i have done a lots of loops while and every of them crashes the pc if they are infinite. But the count...
So i'm trying to make a pathfinder but somewhere something is wrong and i get an infinite loop. So i have 2 questions... 1º I see people gets a...